This doesn't actually add a quest to the log, but I believe it to be a little quest of mine. To learn about the quest you may stumble upon the cave by accident or you can read a copy of the Black Horse Courier in The First Edition or Cloud Ruler Temp
Oblivion Necromancy - The Tome of Unlife - 1.2 - MaxStyles This Mod Extends the Bernius Manor (Where Spirits Have Lease) quest, and makes the Tome of Unlife useful. The tome of Unlife is now a Summoning altar, much like the one added by frostcrag
THE AYLEID STEPS ================ ...now you know what those Welkynd stones are for! Quest & fun mod v 2.0, august 2008 INTRODUCTION: -------------------- As long as anyone can remember, hundreds of ancient Ayleid stones sit in Cyrodill&a
This mod adds the following to Oblivion: = The ability to transform yourself into a Flesh Atronach. = The ability to dig up graves and use the corpses for ‘experiments.’ = Assist Necromancers to earn Gold. = Conjure Wraiths by practising a ritual
This is currently in the version of testing and voting, and is not even close to being finished. I'm just waiting for some responses then I shall continue with the quest. It's a quest I'm starting. It's named Kill For Me. Pretty much when I get fa
Agronak was a great warrior, and if you do a certain quest he has a pitiful death, refusing to fight back. Most mods that change this try to make him fight back and nothing more, as if you never did the quest. This one is different. In this, Agronak
After the Emperor's death the Dunmer army came to Cyrodiil in order to take revenge upon the Empire and its long-lasting oppressive government over Morrowind. The first garrison set its headquarters in Fort Snake and is waiting for reinforcement to s
The first of many quests regarding the Divine Wrath Cult. It adds some members and a book to Telepe, west of leyawiin. Change log 0.1- Initial beta launch. Playable, but no quest yet. 0.2- added a book "teachings of divine wrath".
This is part 2 of the Friend or Foe quests. It gives: More action, more wondering, more travelling, and more killing than the last quest. Storyline: (Quote taken from the first journal entry in the quest): "After the odd quest involving an impo
This mod adds a small quest called 'Friend or Foe?' this is my first quest and is part 1. The characters are based on my friends, Zak, Matthew and Chelsea. This quest gives a fairly okay reward, it's armour and a sword (not mine, I just modified