****************************************** Swiveller's Common Homes Retexture v. 1.1 ****************************************** In order to use these textures, just copy the *.dds files to your Morrowind\Data Files\Textures folder, and allo
Swiveller's Daedric Texture Replacer V. 1.0 INTRODUCTION This is a high-res texture pack for Bethesda's computer game Morrowind. My aim was to provide a set of textures for the Daedric ruins which would blend in more easily with mods like
Swiveller's Soils: Rocks INTRODUCTION This is a high-res texture pack for Bethesda's computer game Morrowind. It was designed to complement the other "Swiveller's Soils" texture packs, yet as it affects many in-game locations I decided to r
Swiveller's Soils: Molag Amur & Red Mountain INTRODUCTION This is a high-res texture pack for Bethesda's computer game Morrowind. It sets out to change Molag Amur, the Foyadas, and Red Mountain from a land of ash and brimstone into a desert
Swiveller's Soils: Ashlands INTRODUCTION This is a high-res texture pack for Bethesda's computer game Morrowind. It sets out to change the terrain in the Ashland region from nasty & bleak to pleasant & green. This pack was designed for
2 more werewolf textures for your use, with matching 1st person hands. Couldn't add em to the other one 'cause the file size was too big. Simply rename the ones you want to use Tx_Creature_werewolf and Tx_Creature_werewolf.1st and drop them in yo
Retexes and makes glass weapons a bit transparent. Mostly effects just the "crystall" part that has cracks and isn't transparent at all. V1.0 Changes: Glass Claymore Megabane Glass Dagger Glass Dagger (Cursed) Glass Jinkblade Glass
Replaces the default Argonian and Khajiit bodies with Better Bodies meshes. Textures are based off of Bethesda's originals. There are two versions of this mod - one that replaces the bodies and does nothing else, and one that makes the beast races
This is a small mod from Earth Wyrm to replace the meshes, textures and icons of the soulgems in 'TESIII: Morrowind'. The new meshes are all reflect-mapped and, with the exception of Azura's Star, true to their original designs. They are all approxim