This mod is an optimized (and completely rewritten) version Horatio's excellent "dodge" mod. Makes unarmored a much more powerful skill by adding a sanctuary bonus. This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to ba
------ V1.2 ------ This mod simply adds a house on the outskirts of Pelagiad, along the road, shouldn't be hard to miss. Do note that This house is my first attempt at modding and I am still learning. I MIGHT come back to add a new room perha
Adds a set of Weapons and some ornamental armor to the World of Morrowind, included is a scripted sheathe Sword, a shortsword, a switchblade, a throwing knife, and an Ornamental Pauldron that is a shortsword sheathe, all Altair-style. Change log
Fixes the following: Wolf Greaves. Ice Female Gauntlets. Snow Bear Boots. **NOTE** The problems this plugin fixes are either included in or by the latest Morrowind Patch Project by quorn et al, see Related Mods. This plugin has been uploaded
The only available Argonian breathing toggle did not work without some fiddling in the CS. So I made one myself! And while I was at it I made a Khajiit one as well. Included are two Esps. One for Argonian Water Breathing toggle, and another for th
Better Looking Morrowind changes all by converting the landscape of the Ashlands, Molag Amur, and Red Mountain into a green heaven of trees and grass. No longer an endless grey and black terrain, broken only by the occasional pool of molten lava. Als
What's added? -------------------------------------------------------------------------------- Four crates which can be activated to sort all your ingredients into them based on the broad categories listed in the game: Vegetable Products, Animal
This replaces the Bittercup mesh with a new one that is reflective and bump mapped and much cooler. No ESP is required. When you find the Bittercup, it will be floating a few inches above the surface - this is because this mesh is smaller than the