This is Wisva's first mod so please be gentle. Like name tells this mod adds something new to Vivec. There is actually two mods: People to the streats of Vivec and We sell houses. We sell houses: Like the name tells, you can buy houses in a
This mod from Cygnus adds the Weapon Shop to the game, as well as a bunch of new weapons and shields. A rather generic name, but I couldnt think of anything else (at that moment.) To play this mod, head over to Vivec, Hlaalu Plaza on the left (or rig
Well a pretty simple mod that adds a handy scroll that lists all the Master Trainers and where to find them. I tried to keep this "lore" friendly. Hopefully I'm using the correct term but what I mean is that it shouldn't seem too out of place amidst
Since Seyda Neen is supposed to be the main Imperial port on Vvardenfell why doesn't it look like one (Ebonheart looks much more like a port should). To that end I have replaced the wooden dock in Seyda Neen with a more permanent looking stone dock.
Adds a gruelingly detailed cave to the West Gash region, located South Southeast of Dushariran, a daedric shrine. It's a big cave, that I haven't completely finished, but I want testers because I don't feel like testing it myself. I plan on giving
Gives every race in the game more racial powers. Spell Listing ============= Argonian -------- Constant Effect Water Breathing Venom Spray (projectile) Darting Scales (Swim Speed) Breton ------ Magicka Tap (Restore & Fortify Magicka) I
Better textures for redware. I tried to make it look the same as the original, since I like it the way it was. This enhances the textures without giving it a complete make over. This mod provides highly enhanced textures, but none of them is bigge
This is my first two mods ever relesased so go easy on me please. The Image is not a very good one of a slayer first hes masked second hes in sneak so you cant see how tall they are, but at the moment its the only one I have, also something you ca
It`s Actually replacer Rats. New meshes With Bump map, Glow Map, Detail Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in your .ini f
This mod changes and replaces all Imperial weapons. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in