This mod is meant to make the lucky lockup more interactive and part of the game. I felt that the lucky lockup was a place that many people looked over, mainly because its just a pub with nothing special, and a little bit small. However that is all g
This mod adds 5 new houses for you to become the new resident of. There're homes in Pelagiad, Ald-Ruhn, Sadrith Mora, a Yurt in the middle of the Grazelands, and a Dwemer Ruin home NE of Mount Kand.
This mod adds 5 new houses for you to become the new resident of. There're homes in Pelagiad, Ald-Ruhn, Sadrith Mora, a Yurt in the middle of the Grazelands, and a Dwemer Ruin home NE of Mount Kand.
In Morrowind, the gold coins look too green. This mod changes the textures and icon of the gold coins with more golden ones. (meshes, textures and icon are provided). To retexture them, I used the pic of a real golden coin. This coin has depicted
Increases the "Hello" rating of the female Redoran Guards to 30 (was zero), and gives the female Guard in Sarethi Manor a skirt to match with the other Redoran Guards. You may need to merge objects with eg. TESTool if you have any other mods which ch
The Imperial Belt, Indoril Belt and Templar Belt have been given their correct icons and slightly better-than-average enchantment values. Additionally, members of the Imperial Legion will receive the Imperial and Templar belts and skirts (since t
This fix adds the original belt to the imperial steel cuirass armor. It's included in the original mesh, but isn't skinned correctly, this fix adds it to the game as intended with the concept art. Just extract and place in the data files/meshes/a
A small house on the east side of the river at the northern end by the guardhouse in Balmora. Contains a mage who will transport you to 4 different places for a fee and a merchant with some gold. Has a bed and a balcony along with many chests. The ca
This mod from Jondera adds 9 new items - 6 weapons, a robe, an amulet, and a book. The items are scattered around in various inconvenient locations around Vvardenfell, most of them in Daedric Shrines or Dwemer ruins. Uses all stock morrowind
This mod from Sluijs adds a raven rock-style house just outside the silt strider port in balmora, the house has plenty of storage, but no pre-set items (with the exception of a hidden treasure). I hope you enjoy it. Note: This file requires the T