A thousand years ago, the Eastern Empire crumbled and fell before the might of the Wizard Kings. Since then, the Wizard Kings have battled each other for supremacy over The Land. To spare the people of The Land, this endless conflict takes place in a
Mageworld, a modification for Dungeon siege that is about twenty times the size of the Utrean Peninsula map, has 184 regions and covers an area of about 230 square miles. It also contains about four thousand NPC's. There are several secret areas, som
Mageworld 2.0 is the final update for the Mageworld total conversion for Dungeon Siege. Mageworld 2.0 requires Dungeon Siege 1.11, and both Mageworld 1.0 and Mageworld 1.1. Mageworld 2.0 adds new items, new stealth abilities, new keyboard controls,
Mageworld is Jim Farris' (Xaa's) absolutely incredible Total Conversion for Dungeon Siege I. Enter Shatranj, the realm of the eternal games of the Wizard Kings. Can you battle Knights, Bishops, Pawns and Queens to finally bring an end to the eterna