1.4.0 beta 2, released July 18, 2006 Core changes reworked/enhanced Polymost shading cleaned up code to properly build without Polymost/OpenGL support added widescreen support for Polymost added support for toggling correct HUD model render
1.4.0 beta 2, released July 18, 2006 Core changes reworked/enhanced Polymost shading cleaned up code to properly build without Polymost/OpenGL support added widescreen support for Polymost added support for toggling correct HUD model render
-The eDuke32 port has been added to the pack to make getting eDuke mods running easier. -The con hacks that fixed the rotating Fat Comander among other things is removed. In future releases I will be including an eDuke32 mod that fix these together
This is is the same pack, but this is for people with slow computers that have trouble running the regular version or modem users. It contains the same content but at half the resolution (2x2 the original tiles) compared to the regular pack. A tip to
This is my first weapon mod for use with Duke Nukem 1.3d or Atomic Edition (recommended) replaces the pistol with the Glock 18 from Counter-Strike there is only one bug, i don't know the transparent color in the Duke3d pallete. and also, the sound
'Alien Versus Predator' by LAW has been under construction for four years. Now it's finally done. It has six new levels, lots of new enemies, guns, sounds, artwork and con-hacks. Mostly the kind of stuff you'd expect to find from every Alien/Predator