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<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1... 6 7 8 9 10 11 12 13 14 15 16... 35
Total entries:  349

georagenov96.zip

Добавил: The DSystem
16 views
Session Start: Fri Nov 15 05:13:01 1996
George:Is there any other AI on the bots other than the one?
cool: Hmmmm. I forget. Don;t think so, although a good addition
for the future

Did you add team f
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flags.zip

Добавил: The DSystem
16 views
The Flags values used are in Hexadecimal, but first I will have to
discuss the binary form. I will kept the number of bits down to
8 bits, cause that is all we will need to work with for the Flags
(for the most part anyway).

We have a
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enemies.zip

Добавил: The DSystem
8 views
DUKE3D TEMPLATE
Enemies.txt

============================================================================
===

Title : No level just a help file.
Filename
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emidi11.zip

Добавил: The DSystem
9 views
=============================================================
| Apogee Expanded MIDI (EMIDI) API v1.1 |
=============================================================

Specifications created by Lee Jackson and Jim DosŠ
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efaqdm.zip

Добавил: The DSystem
15 views
Duke Nukem 3d R.T.C.M. Associates Today is: 3-29-2000

http://dukertcm.totalconversions.com/
=============================================
R.T.C.M. Build Engine Knowledge Base

http://members.xoom.com/dukertcm/
=============
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editart1.zip

Добавил: The DSystem
13 views

author=willey@gnn.com

First of all, make a seperate dir for editart
Next use kextract (kextract duke3d.grp tiles0??.art to get all the
art files out of the GRP file.(you should get tiles000-014) Move these
to your editart dir if
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edart15.zip

Добавил: The DSystem
15 views
Duke Nukem 3d R.T.C.M. Associates Today is: 10-31-99

http://dukertcm.totalconversions.com/
=========================================
Duke Nukem 3d R.T.C.M. Knowledge Base

http://members.xoom.com/dukertcm/
=================
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eastereggs13d.zip

Добавил: The DSystem
11 views




Easter Egg Duke1.3d

--------------------------------------------------------------------------------

In E2L7, there's a canyon with some caves. One of the caves contains
Luke Skywalker.

In E2L3, go up the
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eart-faq.zip

Добавил: The DSystem
7 views
EDITART FAQ
****************

CONTENTS
1. Setting up EditArt
2. Creating a picture from scratch using EditArt
3. Editing a Duke image
4. Editing Duke tiles in another utility
5. Creating new tiles in another utility

***
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duksushi.zip

Добавил: The DSystem
7 views
Duke3D sushi
http://i.am/guph
by the GUPH

this is a chopped up DUK3D.EXE with "line numbers" that i compiled with a
little proggie i made (dont worry about it) which containts virtually every
raw text m
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Page:   1... 6 7 8 9 10 11 12 13 14 15 16... 35
Total entries:  349