Full version of Duke Nukem: Weapon of Mass Destruction, a singeplayer modification for Duke Nukem 3D, using the included EDuke32 enhanced source port. Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new w
Version 1.1: New 8-bit textures (Same as original hi-res), new weapon (modified shrinker), changed maps 1 and 7, secret level 6 "Doomed entryway" adapted to DM, added music in OGG format,some bugs corrected, fixed co-op settings. Mod's weight increas
Here is just a short list of changes since last official HRP release. - Latest snapshot of the EDuke32 port with updates like Glowmaps. - Detail textures. - Smooth interpolation between animations on models. (Not on HUD models yet) - Texture
Here is just a short list of changes since last official HRP release. - Latest snapshot of the EDuke32 port with updates like Glowmaps. - Detail textures. - Smooth interpolation between animations on models. (Not on HUD models yet) - Texture
God of War is a free mod for Duke Nukem 3D version 1.5. This means that all you need play it is Duke 3D with either the Plutonium Pak, or the Atomic Edition. The mod is designed and built in a traditional 'addon pack' style. It contains three groups
1.4.0 beta 2, released July 18, 2006 Core changes reworked/enhanced Polymost shading cleaned up code to properly build without Polymost/OpenGL support added widescreen support for Polymost added support for toggling correct HUD model render
1.4.0 beta 2, released July 18, 2006 Core changes reworked/enhanced Polymost shading cleaned up code to properly build without Polymost/OpenGL support added widescreen support for Polymost added support for toggling correct HUD model render
-The eDuke32 port has been added to the pack to make getting eDuke mods running easier. -The con hacks that fixed the rotating Fat Comander among other things is removed. In future releases I will be including an eDuke32 mod that fix these together