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m1-palinka


HL-HEV
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Page:  1
Total entries:  10

Knee-Deep in ZDoom

Добавил: The DSystem
20 views
=========================================================================== Advanced engine needed : ZDoom 2.1.7 or later Primary purpose : Single + Cooperative play ========================================================================
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ZDBSP v1.11

Добавил: The DSystem
19 views
This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nod
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ZDoom 2.1.6 (Win32)

Добавил: The DSystem
16 views
This latest release fixes plenty of things and well as adds more than a few changes. This brings the current version up to 2.1.6. Here's a quick list of changes: Scaled 2D images are supported Dehacked max health usage defaults to consistancy with
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ZDoom 2.1.6 Source Code

Добавил: The DSystem
20 views
This is the source code for ZDoom 2.1.6. It has been compressed with 7-Zip to conserve bandwidth and download time. You can build it with Visual C++ 2005 or GCC.
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ZDoom v2.2.0 (Win32)

Добавил: The DSystem
15 views
Contains the executable for Windows platforms (Windows 95/98/ME/NT/2000/XP) and data files. Documentation hasn't been updated since ZDoom 1.22 (sorry), so it's not included. Nevertheless, there is some online documentation in the wiki to get you star
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ZDoom v2.2.0 Source Code

Добавил: The DSystem
14 views
This is the source code for ZDoom 2.2.0. It has been compressed with 7-Zip to conserve bandwidth and download time. You can build it with Visual C++ 2005 or GCC.
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ZDoom 2.3.0 (Win32)

Добавил: The DSystem
14 views
ZDoom has been updated to version 2.3.0. Since a lot has gone on since 2.2.0, I'm not too sure what to highlight in this news post. So here is just a quick list off the top of my head: Improved performance on intensive maps. New and improved soun
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ZDoom v2.3.0 - Source Code

Добавил: The DSystem
14 views
ZDoom has been updated to version 2.3.0. Since a lot has gone on since 2.2.0, I'm not too sure what to highlight in this news post. So here is just a quick list off the top of my head: Improved performance on intensive maps. New and improved soun
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ZDoom v2.3.1 (Win32)

Добавил: The DSystem
16 views
ZDoom has been updated to version 2.3.1. This version: Fixes the bug that prevented you from switching weapons after respawning in multiplayer. Fixes a performance regression introduced in 2.3.0. Adds support for zip/pk3 files with LZMA and BZip
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ZDoom v2.3.1 - Source Code

Добавил: The DSystem
14 views
ZDoom has been updated to version 2.3.1. This version: Fixes the bug that prevented you from switching weapons after respawning in multiplayer. Fixes a performance regression introduced in 2.3.0. Adds support for zip/pk3 files with LZMA and BZip
Keywords:

Page:  1
Total entries:  10