This mod changes the color of some of the Doom 3 monsters so that to match their original Doom 1 and 2 counterparts. Skins included in this release: - archvile (updated) - cacodemon
This mod changes some of the Doom 3 monsters' colors back to match their original Doom 1 and 2 counterparts. The skins of release 1.0 are: - archvile - cacodemon -one green-eye ;) - cherub
I've tried to make camoflages of each weapon nearly the same on world and view models. They are not exectly the same, but you won't be noticed the difference during gameplay. I used 2 types of
This is basically a skin pack, but it contains some modified sounds, and a modified texture for the "writeboard" mapobject. List of modifications: - pistol - X , modified sound - shotgun
Well here it is! Its been delayed for just about ever but thats ok because here it is! I\'ve done some fancy things with this pack. Check out the Trite and some of the monsters tongues because i did
[quote]I thought it would be a good idea to release a skin pack that only modified the NPC\'s within the Doom 3 game. All the humans have had a little bit of color added to their skin tone to get rid