SIZE vs QUALITY ...i have achieved that very well..as you can see the file size is 2 megabytes....and have around the same graphics as NewDoom 3 v 1.0 which was like 216 megabytes...Now everyone can
Yes a 600 KB file having the same (or better) graphics then my 216 MB mod but in this i cut out all the extra stuff leaving JUST the graphics....i dont know what the point is...its not like people
This mod will only work on doom 3 version 1.3.1 (read the readme file) CHANGES v1.0 - 1.1 * ALOT smaller file size....8 megabytes compared to 216 megabytes !!! * Fixed some bugs (Lighting
Self Shadows for IdTech4 v2.0 by Dafama (18-4-2kX) 100% compatible with Doom 3, Roe, Quake 4 and Prey. NEW...: This small mod is version 2 now and it is because now improves much more than
Self Shadows v1.0 by Dafama (12-4-2kX). A small mod that adds a NEW feature; SELF SHADOWS, on generic ambientlights.vfp glprogram Shader to enhance all the textures and models of all IdTech4
- Latest Shaders Pack for D3 & ROE, Q4 & Prey by Dafama - This NEW package contains the latest versions of my shaders, now i have added semy HDR, thanks to The Real Scene Graph Manager and
- Latest Shaders Pack for D3 & ROE - This NEW package contains the latest versions of my shaders, now i have added semy HDR, thanks to The Real Scene Graph Manager and Sikkpin new shaders
My plan is to make a small mod that will make doom 3 more eerie and not making the game over-contrast as my last mistake in my previous mods that's if you have your brightness at a normal
D3XP Bloom mod v1.4 for Doom 3 + ROE eXPansion (26-12-2k9). Email...: dafama2k7@gmail.com Description...: This mod it's very simple, but if i am not wrong it's the first one that
Cool NG shaders v1.8 for Doom 3, ROE, Quake 4 and Prey. Description...: Now, i have fixed a small bug, made it more compatible and made a better use of reflection technique so the textures