Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission

<JAM>
m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6 7 8 9 10 11
Total entries:  105

DR - Sliding Door

Добавил: The DSystem
10 views
This version adds sound to the tutorial. This video will show you a quick and simple way to create a sliding door inside of the hallway from the last tutorial. Make sure to add an ANGLE attribute to
Keywords:


DR - Basic Room

Добавил: The DSystem
11 views
This now has sound added to it. Here I\'m covering the creation of a simple level with 2 rooms and a short hallway connecting them. Tutorial requires basic movement skills inside of DOOM Radiant.
Keywords:


DR - Basic Fog

Добавил: The DSystem
13 views
Adding haze to a level is a piece of cake with Doom Radiant. It\'s just a light with some special properties, this video will show you how to setup a basic fog easily.
Keywords:


Bringing a Multi Mesh Texture Object Into Doom3

Добавил: The DSystem
17 views
15 minute tutorial on how to get a multi-mesh and texture object from 3ds Max to Doom 3 the id fashion way.
Keywords:


Bringing A Multi Textured Mesh Into Doom³

Добавил: The DSystem
13 views
8 minute tutorial on how to get a multi/sub-object textured mesh from 3ds Max to Doom 3 using texture baking.
Keywords:


Bringing A Textured Mesh Into Doom3

Добавил: The DSystem
9 views
7 minute video on creating a custom static mesh in 3DS Max and Photoshop, and bringing the textured mesh into Doom 3.
Keywords:


Showing The Levelshots Ingame

Добавил: The DSystem
8 views
5 minute video on creating a levelshot that displays in the MP selection list and a map name that displays while the map is loading.
Keywords:


Fixing Leaks

Добавил: The DSystem
13 views
4 minute video on how to get rid of map leaks using pointfiles as a guide.
Keywords:


Creating A Pk4

Добавил: The DSystem
13 views
Zombies do not work for both host and client in Mp maps. Not yet, anyway. Your MP map MUST have a one Player_Start and at least one Player_DeathMatch_Start. 4 minute video on creating a Doom 3 PK4
Keywords:


Safely editing original Doom3 content

Добавил: The DSystem
14 views
4m30s Long. How to safely alter original Doom 3 content. Specifically, the MP.DEF is altered so a player spawns into a MultiPlayer game with just fists.
Keywords:

Page:   1 2 3 4 5 6 7 8 9 10 11
Total entries:  105