This is a tutorial explaining in great length "how to get a custom hand-combat melee monster from 3ds Max to DOOM 3". ------------- Features: ------------- - Box modeling in 3ds Max -
Short movie introducing a few environments of the mod. Framerate is a bit jerky but post-production is decently done :) BTW, I'm probably wrong but the soundtrack reminds me that of a space shooter
This is the semi fixed version of the short movie showing Bob holding and moving about with his \'lantern\' (currently no light, just the model) in a custom Doom 3 testmap.
Second trailer for the Total Conversion based on the show Star Trek: The Next Generation. Summary: Video compression: MPEG Image resolution: 720x480 Length:
This is a cartoon film based on the first DOOM by Steve Johnson, animator of [url="http://thejimmyjames.illhostit.com/forum/index.php?c=4"]Star Trek: The Adventure Continues.[/url] Phobos and
This is a preview of a Total Conversion for DOOM 3 based on Star Trek: The Next Generation. The story takes place a few years after the events portrayed in the Nemesis movie; the Enterprise has been
If you\'re feeling nostalgic of the first DOOM game, you should like very much this movie inspired by it. It\'s basically Classic DooM, with improved 3D graphics and a holy addictive
This is a collection of 75 high resolution "photos" shot live from DOOM 3 showing B. Truger and his friends as though they were posing for an artist. Summary: Image compression:
This is just a screenshot of a fat zombie I killed that seemed to have a little extra misfortune in where he landed. There shouldn\'t be any special installation instructions. Size: 640x480