The goal of this mod is to make the weapons look, sound and feel more powerful, without actually touching any weapons' parameters like damage, ammo capacity, spread and fire rate. It's meant to be a collection of several little changes, improving and
The goal of this mod is to make the weapons look, sound and feel more powerful, without actually touching any weapons' parameters like damage, ammo capacity, spread and fire rate. It's meant to be a collection of several little changes, improving and
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game at all. There aren't things like flashlights attached to weapons and no increases on damage, clip size, ammo amount, fire rate or acc
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and
Nightflash Modification for Doom3 Version 0.1 - August 8, 2004 ********************************* Ok, this is my first mod for Doom3 (actually my first real mod ever). It replaces the grenades with a flare that lightens up the level. The idea i
Just unzip to your default DOOM3 directory so theres a folder named MachineGunX. To load it up, just select it from the mod menu. What this does: Changes the default machine gun so its more powerful. You now have 150 bullets per clip, much high