I am an unknown modder... This mod MAY be an ongoing project of mine...only to learn how to mod Doom 3. But it has it's uses for those who want the features of several mods in one. - This mod includes sentrys that you can spawn anywhere - Repla
ABOUT Duct Tape straps a flashlight to your machinegun in Doom 3 INSTALLATION Unpack, copy the pak005.pk4 to your /base directory, and run Doom3. Note that if you have any save games, loading them will make them start at the beginning
This mod tweaks all the weapons to give you a bit more fair of an advantage over the standard configuration of weaponry and items. This mod is probably best played on nightmare mode. For a view of all the changes, check the changelog. This is ver
The pistol in Doom3, lowly but effective. I always have a problem with game characters and their inability to shoot over 1 round a second with their pistols. This mod halves the fire rate of the pistol making it shoot realistically faster. Instal
================== What's in the MOD: ================== - All none melee weapons have been modified so that the muzzleflashes now emit more light than before. This basically lights up the room as long as you are firing your weapon. - The
This mod changes the default machine gun so its more powerful. You now have 150 bullets per clip, much higher damage,and a cool plasma effect. It's also now black instead of a puke green. Now includes flashlight built on.
Installation: Put the pack file next to the others in the Doom 3 'base' dir and restart Doom 3. NOTES: When You load a saved game with this package newly installed, the actual map will be restarted.If other packages are using the pak005.