With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game at all. There aren't things like flashlights attached to weapons and no increases on damage, clip size, ammo amount, fire rate or acc
============= Modifications ============= - FLASHLIGHT FOR ALL WEAPONS EXCEPT FOR THE FISTS, CHAINSAW AND ROCKETLAUNCHER! - Doubled the explosion radius and the fadetime of the BFG. - The Chaingun can save up to 200 bullets in every chain
Doom 3 is gorgeous and I was quite dissapointed that id didn't use the engine's full potential specially on weapons. Now there are lots of mods out there already but I could not find one that for one would spice Doom 3 in a good and realistic manner
OldSchoolDoom v.1 Creator: OCcsdude Installation: Just put the OldSchoolDoom folder in your Doom 3 directory (NOT your doom3/base directory). To run the mod, run Doom 3 then under the mods menu, select OldSchoolDoom and press apply. That's
================================================================= DOOM 3 EXTREMUS ================================================================= by: Mark "00025" Peria Main features: ============== -Balanced dy
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and