Beta 0.56 - Public release -Added custom DLL to control health-vial pickups -Added GUI fix for custom theme music Beta 0.55 - Internal release -Fixed bugs in E1M2 -Fixed bugs in E1M5 -Fixed bugs in E1M9 -Resolved chaingun ammo bug with HUD
Hi everyone, this is my first attempt at mapping. It is a series of rooms, getting progressively more difficult. The objective is to find the entrance to hell and then fight and defeat the cyberdemon. The challange is steep but it can be done with pl
This features edited textures of both the shotgun view model and world model. I first converted the TGAs to bitmaps, and converted the Double Barrel Shotgun texture so I could use the wood texture. Then I removed the original pump and placed the resu
DtoD3 v1.4 Hi Y'all, based on the QuakeDM code from Michael Stokes, I wrote a program called DtoD3 which will convert DooM wad files into Doom³ map format. It only takes seconds to do so. Nearly all linedefs are converted, as well as s
--------------------------------------------------- HELLZONE MAP!!!! by OMEGA_Nemesis28 ----------------------------------------------------- To Install: Unzip the PK4 file into your DOOM 3 'base' folder. Then, sta
Name- Skin Pack Add-on for Classic DOOM (2.0) -mod of DOOM3 ( http://cdoom.d3files.com/ ) Release Date- June 3, 2005 Author- Santiago Rocha (from Uruguay) E-Mail- srs2 AT adinet DOT com DOT uy -------------------------------------------------
This piece of music is the official theme music from the modification "Classic Doom 3". The audio track was written and performed by SonicClang who has also worked on the music throughout the levels in-game. To find out more about Classic Doom 3 a
capri_d3xp_mod_1.2 (2005/05/23) Description ----------- This archive contains the MOD for Doom 3 Resurrection of Evil. This MOD adds the flashlight to grabber, pistol, shotgun, double barrel shotgun, machinegun, chaingun, plasmagun, rocket