This is my rendition of stack from goldeneye 64 some areas were never done exact to the game, but it is still a good balanced map even though this verson was never truely compleated its still fun. if u played the n64 stack version then ull know your
---------------------------------------------------- **Disclaimer: If the related program messes up your files it was most likely a failure of WinRAR or Windows or a result of your previous Doom3 tinkering and even tho this is the truth of the
This is a little update to the popular optimizing guide: Kyle has included some references for ATI card owners; yet, he won't tell you where to get a tweaking tool dedicated to them. Having myself a Radeon, I would suggest you to grab the ATI Tray Tools t
/*********************************************** PakScape BETA 1(Doom3 Edition). ***********************************************/ Note: PakScape originally is tool for Quake’s Engine games made by Peter Engström in 1999, this tool is being made
Blastphemy ----------- This is a standard arena style deathmatch map. It has large towers in the middle with a complex of dark hallways that surround the map. No rocket launchers/BFGs/Plasma rifles, only weapons that shoot bullets, nades, fists,
This map is a test map that I was working on, it is a single player map and just so happened to mess around with the gravity command in the worldspawn properties and I also played with the triggering effect so when you kill an enemy another will resp