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Page:   1 2 3 4 5 6
Total entries:  58

Rogue

Добавил: The DSystem
18 views
"Rogue" - Liner Notes - August 9, 2000

Standing in your own shadow can be a truly strange experience. Although I feel like we more than lived up to the pressure to improve upon the original Diablo, some elements were particularly sticky. The o
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Sewer

Добавил: The DSystem
12 views
"Sewer" - Liner Notes - August 16, 2000

This piece, which needed to be reworked from a 50 second quickie into its current state when the size of the area grew exponentially over the course of 1999, provided the first chance to put the chinoise
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Desert

Добавил: The DSystem
15 views
"Desert" - Liner Notes - August 23, 2000 I was introduced to Mustafa Waiz through our sound designer, Scott Petersen, in February of 1999. Scott was responsible for a great deal of sound work as well as much of the drum samples heard on Diablo II, a
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Maggot

Добавил: The DSystem
17 views
"Maggot" - Liner Notes - August 30, 2000

Sand, sand, sand. If there is an unsung instrumental hero of the Diablo soundtrack (for both games), it would have to be the humble maraca. Though the exotic, droning tambura and the lovely sitar both m
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Temple

Добавил: The DSystem
13 views
Gloomy and spooky.
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Harem

Добавил: The DSystem
16 views
"Harem" - Liner Notes - September 6, 2000 Incredibly silly. I am very surprised that this one actually made it out there. Stick Spectrasonic's "Heart of Asia" Sample CD in a blender: get instant shektibihi. Perhaps it does smack of cultural imper
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Docks

Добавил: The DSystem
15 views
"Docks" - Liner Notes - September 13, 2000 This track never really lived up to its promise, in my opinion. That percussion loop could have been much more if I had dug into the beats more. It is moments like these that the limitations of sampling c
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Jungle

Добавил: The DSystem
21 view
"Jungle" - Liner Notes - September 20, 2000 "Bandit, look out! The Collector's Edition didn't get the last three minutes of this piece that seem particularly inspired by the uber-cheese we all know and love as the 1970's classic, Johnny Quest. I me
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Tristram

Добавил: The DSystem
10 views
"Tristram" - Liner Notes - July 19, 2000

"Poor, poor, Tristram. What did such an innocent little village do to deserve such a dark fate? This track originally consisted of only the newer music - the last three minutes of the current selectio
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Monastery

Добавил: The DSystem
14 views
This edit is the original incarnation of the "Monastery" as it first appeared back in October 4, 1999. The first 1.5 minutes, particularly the opening 30 seconds, provide a good example of what may work as title music but suffers a bit as game action musi
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Page:   1 2 3 4 5 6
Total entries:  58