Look for all kind of new stuff like the marine drop ship, chaos has terminators and raders guard got ogryns and sentnals. Eldar waveserpent seperation from falcon guardin heavy weapon squad orks i
* AI tweaked to take better advantage of larger unit caps * weapon hardpoints rescaled * unit melee_sizes rescaled * building explosion damage ranges rescaled
This file will change all force commanders to look like the one in the screenshot enclosed. This texture will accept teamcolors and badges, but differently than the original: *The tattoo
Patch Fixes: - The game no longer crashes on loading. (Special thanks to Giskard!) - Number specific units have been partially fixed (I think) - The Imperial Guard listening post and Barracks can
This mod alters the single player campaign to allow the player to play as Chaos rather than the Imperial Space Marines. If you haven't played the single player campaign yet, I strongly recommend
I am an old WH40k fan from the Rogue trader days that wanted to play Dawn of war with the kind of army I am used to playing with. The default game does not allow you to build enough troops to guard
This file is required for DOW to not crash every time you try to play sory for any one who down loaded the first to find out that a patch with all my content including other mod races like nids
As there are lot of people complaining about the uselessness of the transports, i created this little mod. It allows you to build one rhino with 0 cap cost for each tactical marine squad you have.