defend the bridge, on each side of the river there are 2 relic points and 2 slag deposits. I have included advantages for units that can “jump” or “teleport” so they can be used in flanking moves.
The map is basically set on two sides of a long river with 3 crossing points (bridges) in the middle of each bridge there is a critical location. Each player gets 5 strategic points 2 of which help
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