I lowered the field of view width from the 1.1 (it is still higher than the original though), and I reverted the defualt angle to the orignal. The field of view was lowered because it didn\'t look
These are the many screenshots I have taken fot the past few months while playing Dawn of War. From the time I played the open beta till the release of the game. This Screenshot Pack consist of 81
v0.4 Highlights: We tried to make the Daemonhunters adhere more to their codex and the fluff that is described there. (i.e. GK Deep Strike, GK Nemesis Force Weapons, Assassins, decision which
Hello everyone, This is my first map that I made ever. It took about 3 hours to make, including one last final Play test. It turned out pretty fun, and I believe it\'s pretty balanced, although
Rainy Valleys is a large (256x512) two-player map set amongst the rolling terrain of some cold, soggy mountains. It features rather epic terrain, some first-class texture stamping (if I do say so
This is my third map for DoW. In building this map I tried to create an environment where again infantry will be the unit of choice to battle the enemy. There are many, many positions where cover is
Jungle Fortress (3) is a smallish (256x256) three-player map featuring a ruined castle deep in the jungle. A circular path connects the three start locations; the center of the map is the castle
set in the crumbling outskirts of an Imperial city slowly being consumed by the desert, Barthus Slums is a medium-sized (256x256) but rather cramped two-player map featuring a fairly high level of
A new patch for Warhammer 40,000: Dawn of War has been released, upgrading the far-future 3D real-time strategy game by Relic Entertainment to version 1.20. This release adds a pair of new
The Blood Angels are one of the first Space Marine Chapters and have fought ferociously for the Imperium in countless battles throughout the centuries. Yet, there are whispers of a taint. More than