This map features two long parallel bridges spanning two land areas, with a small island in between. At the island and at two other places on the bridge are places where you can switch from one
Well, this is a four player map of which disables some units from going places. There isn't much from the readme or screenshots to look at so I guess it'll be a download and play. If you like you
This is the second following of the \"La Coruna\" maps, and a nice addition it is. I tell you this, if Dark Crusade was released, this map (or such, it\'s starting places) would be perfect ;) - SSA
This is a 1v1 map. The normal version is basically created for capture and hold. The SE has no Starategic Locations only a Relic in the middle to fight for.
[b]What\'s new[/b]: Changed water color Added orky fences and ground/debris Removed the bug that lets you see around the map even though you don\'t have troops there Added more
A vast water-surface battleground. Players are set in each corner and have their own strategic point - 4 in all. The map plays very well in all modes except take and hold. [b]Note[/b]: If you find
2vs2 map that is set in a vast valley with high areas and low areas. Best played in take and hold. [b]Note[/b]: If you find missing textures, please check out this texture patch:
Hell Lutien is an 8 player version of Kasyr Lutien with a changed layout and a hell/lava look. All game modes are supported, and the map should work in DoW and WA.