[quote] This is the much-awaited Tyranid Mod 0.45 release for Dark Crusade. It's a full release, not a patch - you won't need any previous versions of the mod to install or use it. Included are
[quote]After the postive responce to my first pre-heresy B&B set i decided to do all the chaos legions pre-heresy; the set includeds a Badge and Banner for the 9 original Chaos Legions: Alpha Legion,
[quote]Dark Fortress 2.2 You have a full base and unlimited requisition, but the enemy is deeply entrenched. And gazing from your headquarters at the massive fortress you have been ordered to
[quote]multi - factional unit cap (increased to one eleven here), both and set of "attrib" files to be copied or installed to dxp2/data/, in your dark folder. doesn't work with any other
Hey all, colonial here, this mod says it changes the annihilate win condition so that you have to destroy all buildings to win, not just unit producing buildings. Looks good, I'd give it a
[quote] A badge and banner for Dark Crusade onwards for the Lunar Wolves Chapter. If your wondering who they are they are the pre-hersey name for the Black Legion. [/quote] Yet another badge and
[quote] This map is a 3 player map, so those of use who have problems with the map editor in the FoK mod can play it. P1 starts in a mostly empty forest, this is mostly empty, next is the abadoned
[quote] This is a very cool comp stomp map so get ya best mate and own some nubs. this map is a large map with a main attacking point on either end of the alley also if your like what the! why is it
A badge and banner set for a space marine chapter, the Shockmarines a sucessor chapter of the Imperial Fists. Hence the VII on the badge, as imperial fists were the 7th founding chapter.
This small mini-mod packs a variaty of units that can be implanted to this game. As the developer clearly stated, this is a DIY pack (Do it Yourself) so you must have knowledge on how to modify your