screenshot.[/quote] So keeping that in mind, (and I know you all want to see it) I threw together a video of it. Its prety neat, I know I'll be keeping it in my CFG folder. (NOTE: The white boxes and help messages ARE NOT part of the Mod. These are things I added to demonstrate use and to show clearly whether slowmo was On or Off. They do not appear in game.) [quote] This is based on the halflife 2 bullettime mod, i just took out the lines to do with the phys cannon. This is also a first version i might try adding a visual and audio effect.[/quote] My only complaint is that the SDK hasnt been released yet so that effects ect can't be added yet! I cant wait for the next version as this is a cool idea. It works great, just needs some effects perhaps. Like an "ON" sound. Perhaps it could even be turned into some form of spell/ability (used in a similar way to Xana's demon powers). Currently B turns it on and N turns it off. Its nicely done, however does slow the game down ever so slightly (no pun intended :D) but I will take into account that I was using Fraps when I tried it so that may have been the cause. I imagine that the majority of people will be able to run this no problem. Great job. Bullet time in a world before bullets existed :D
This is a cool idea from Dancal which adds, you guessed it, slowmotion. [quote] I can send screenshots if you would like but i dont think there would be any point, you cant see slowmotion in a
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