The "Mansion" was Artificial Studio's first technology demo, completed late 2003. The release was a demonstration of a complete interior scene running on a standard Radeon 9700 graphics card. The demo illustrates the performance and features the R
This is Artificial Studio's latest cutting-edge technology demo for the new Reality Engine. These graphics will power a host of next generation games. This "Backyard" scene employs complex global illumination effects, such as soft-shadowing, inter
The "Mansion" was Artificial Studio's first technology demo, completed late 2003. The release was a demonstration of a complete interior scene running on a standard Radeon 9700 graphics card. The demo illustrates the performance and features the
This is Artificial Studio's latest cutting-edge technology demo for the new Reality Engine. These graphics will power a host of next generation games. This "Backyard" scene employs complex global illumination effects, such as soft-shadowing, i
This video showcases a complete First-Person Shooter demonstration game written in C#, including seamless indoor/outdoor areas, multiple weapons, vehicles, day/night cycles, weather effects, rigid-body and rag doll physics, networked game play, and p
This video showcases a complete First-Person Shooter demonstration game running on Reality Engine and written in C#, including seamless indoor/outdoor areas, multiple weapons, vehicles, day/night cycles, weather effects, rigid-body and rag doll physi