DE_TORN_HT by Hubbell Tyson " This is a map I made for CSS, which is loosely based on the CS 1.3 classic "de_torn" by Crinity. Latest Version: de_torn_ht_beta2 Author: cWg | Hubbell Tyson (www.cowswithguns.co.uk) Build Time: Approx 60 hours
Here is an updated version of DE_Sidewalk for CSS. NAV file is included for offline action. From the developer: "De_sidewalk combines long-range firefights on open streets together with closecombat in narrow alleys. The gameplay is balanced a
Read Me: " This is a map I made for CSS, which is loosely based on the CS 1.3 classic "de_torn" by Crinity. Latest Version: de_torn_ht_beta2 Author: cWg | Hubbell Tyson (www.cowswithguns.co.uk) Build Time: Approx 60 hours over a period of 3
De_sidewalk combines long-range firefights on open streets together with close combat in narrow alleys. The gameplay is balanced and allows you to practice teamplay. The roofs in the middle are accessible via a ladder and they are idle for snipers as