This is my first attempt at creating a Counter-Strike: Source map. I have no prior experience in making maps, this is my first one. It may be terrible, but please give me some constructive critizism, sent to kingurth@gmail.com and tell me what you th
T`s win by planting and exploding the bomb or eliminating the CT`s CT`s win by stopping the T`s from exploding the bomb or eliminating the T`s. This map is originally from CS 1.6 and made by Buzzer. Any and All credit to Buzzer. I re-made this fo
The PAF CSS "Missing Maps" Map Pack is finally here! Here's a pack i've wanted to make for a long time now and was waiting for more maps for it. This week I finally found a remake of cs_backalley so I decided to put this pack together. This pac
Instead of adding seperated files, i made a pack of it instead, but remember that the "file size" is now larger since its a pack. All the files are made by DarkElfa. All the screenshots you see above, is the list below (since in this rar file, ar
This map is basically the same as the de_cbble map that comes with CS: Source, apart from some changes. Most of them are minor, although it is flooded, and at sunset. NOTE: Bots do not work with this map. This is a problem that will be fixed
AIM_FOODFIGHT_NIGHT By Nick Weber Its a sweet map, which is why you downloaded it. It's a smallish aim-type deathmatch map for up to 10 players per team. The map is split in the middle to prevent a**holes from coming across and knifing you. Yes,
in cm_runningman_t the terrorists will have to run starting in one room across a long hall with counter-terrorists shooting a't them through holes the walls to the other room to plant the bomb
This map takes place at a refurbished depository keeping several original features. I created this map using the latest release of the Source SDK. It's my first attempt at making a map, I surprised even myself with the layout and general look of the