This is merely a look at the way guns recoil and then reset in Counter-Strike: Source. The guns featured are the USP, Deagle, MP5, Galil, Famas, M4 (both silenced and unsilenced), and the AK.
cs_school_beta1 by: Weathers Installation: Extract the 'cstrike' folder to your 'ProgramFiles/Steam/SteamApps/(YourUserName)/counter-strike source' directory. (The 'materials' and 'resource' folders only contain textures for the in-game mini-ma
Version Enhancements & Fixes - Fixed Missing Animation and Model Distortions events. Patch fixes Distortions - NPC and Player only maps have been merged and now use the Enable Training Mode Console variable to set if NPC's are allowed (sv_occ_tra
Final Version Contains: -HDR Supported Lighting -64 Spawnpoints (32T/32CT) -Immersive sounds and atmosphere -Pro Mini-Map Radar -Embedded .nav file for bot play Description: The goal of this map is to create a Counter-Strike map that is trul
The second version of de_cpl_strike considered by CAL, this version was rejected due to it's industrial theme, with CAL admins stating that there are already too many industrial maps. Consequently, the map has been released independently here as an a