was still really small. Both of these issues have been done away with, and now the map is of a respectable size for a 1v1 match. The number of strategic points has increased dramatically, and the level of detail in regard to the map itself has increased. Now the only thing missing is the sounds of war, as the Axis and Allies go head-to-head in an Australian forest. But we'll provide those. Like I said, a nice redo, addressing all the issues the first one had, plus a bit more as well. Not bad for a first map by any standard. As for those of you interested in the backstory, here it is: [quote]This map is based on the place of Ned Kelly's shootout with police. Edward "Ned" Kelly (3 June 1854 – 11 November 1880) was an Australian bushranger, and, to some, a folk hero for his defiance of the colonial authorities. Kelly was born in Victoria to an Irish convict father, and as a young man he clashed with the police. Following an incident at his home in 1878, police parties searched for him in the bush. After he murdered three policemen, the colony proclaimed Kelly and his gang wanted outlaws. A final violent confrontation with police took place at Glenrowan. Kelly, dressed in home-made plate metal armour and helmet, was captured and sent to jail. He was hanged for murder at Old Melbourne Gaol in 1880. His daring and notoriety made him an iconic figure in Australian history, folk lore, literature, art and film.[/quote] -CanadianBorg P.S. Resistance is futile, eh?
Wow, that was fast. It's been just over 12 hours since we posted V1 of this file, and a lot has improved since then. In the last one, the playable area extended right to the edges of the map, and it
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