some major changes are: corpses of the fallen will now permanently stay, the population caps have been increased, new units (Fixed artillery to name one), and also each side receives one hero unit. Among this, is a list of several changes from version 1.1. [b]Here is the change log:[/b] US radioman can call smoke barrage Royal Engineer can use wire cutter Bren carrier and infantry half-track can hold machine gun squad. Nearly all vehicles can crush humans (even the jeep can...) Flamethrowers added to Commonwealth. The M4 Sherman Crocodile can use smokescreen Grenade launchers cause light damage to building King Tiger is more effective Overwatch ability has the original range Better support for asian version of CoH Pantherturm and Mortar bunker don't leave wreck anymore but are stronger The Vampire Half-track will automatically camouflage itself after it stops moving. Infantry Company can have veteran infantry. Armor company can have veteran tanks. The pak38 can use medical kits correctly. Unload button added to supply trucks. Allied wrecked vehicles are visible in the fog of war Rate of fire of M1 Garand and M1 Carbine are more realistic. Kar98 rifle is more accurate. The Gewehr 43 Rifle has 10 bullets like the real one. Every Churchill can be upgraded with Mine Plow. StuH, Stormtroopers, rangers are buildable when you have the appropriate upgrade in the commander techtree. Commando Sniper added to the HQ Glider British MG nest don't cost in population anymore. Bren carrier has a better acceleration More abilities can be used from buildings. And many more! Please refer to the readme file to more information.
ab2531 has submitted his updated version to his super-popular mod! NHCmod is what you want to download if you're looking for a more [i]juiced-up[/i] Company of Heroes gameplay! In this release,
- File Name:
- nhcof_v1.2.zip
- File Size:
- 15.04 MB
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