This map is thinked yo be a \"no predestroied city\"and a realistic \"early modern city\", however is thinked to urban tactis and infantry combat,dont worri, the tanks can do alot of demange
This map is thinked yo be a \"no predestroied city\"and a realistic \"early modern city\", however is thinked to urban tactis and infantry combat,dont worri, the tanks can do alot of demange
The map contains a small town, surrounded by open fields and hills, which makes both infantry and tank warfare efficient. There is no water in this map, and therefor no brigde battles, which also
This is my first map and I\'m sure plenty of details could be inproved. So I\'d be glad to receive advices from experts. For instance I\'m still looking for how to load correctly the tga files for
[b][u]About the File[/b][/u] This is a 2v2 map representing a small town between Caen and Falaise called Conde-Sur-Noireau. It contains numerous bridges, as well as both urban and rural combat. As
[b][u]About the File[/b][/u] This is a forest map, set in the author\'s depiction of a Belarusian forest, circa the Second World War. It features primarily infantry warfare, though there are plenty
[b][u]About the file[/u][/b] This map is for 4 players and simulates a fictional bridge across the Rhine. Much like during the "Operation Market Garden" launched by the British during the failed
Well, what a map we have here. This map is specifically intended to cause flying tanks and infantry mayhem. There's only one path for tanks (through the middle), and infantry have two other options,
(Original review by CanadianBorg) Alright, it's been a while, so I'll get right down to it. This is a 4-player map for ToV, which features a lot of chokepoints and ways to block the enemy. There's
It's been a while since we saw anything by Sylver, but he sure doesn't disappoint. In version 1.1 of his popular Restricted Area map, he encloses the sides of the map, as well as making a number of