Operation Market Garden Day 1 is a four player map that is based on the first day of Operation Market Garden: Holland 1944, Us and British Airborne are moving into Holland to capture towns and bridges to clear the path to the Rhein, an industry land
Hi guys, Sorry but due to the problems getting these maps posted the wrong map pack was sent. Instead of two Pegasus bridge maps there is only one. this update has the second victory points map in it. again sorry for the mistake... den
------------------------------------------------------ Map: 4p_Port_V2 File: Zele.sga Made by: Mozo ------------------------------------------------------ This is my first map to be published. (Now that i start to learn how to use the wordbuil
Hey everyone, here is my first map for CoH. It is centered around a small town, and its' port. Please enjoy, and if you have any thoughts on how I could improve my map style, please feel free to email me at tuptabass at Hotmail.com. Thank you. T
Please Read: this map is archived, meaning that all the info including loadscreen and base and slots map are compressed into one file. To use place this file place it in "mydocuments/mygames/companyofheroes/ ww2/scenarios" you don't need to use the
Install : Put the files in C:ProgramTHQCompany of HeroesWW2DataScenariosMP Then make a dev on your shortcut (Right click on short cut and the to the line where is Target ..... exe"((backspace)) -dev ) and run game have fun :) For more informat
Battle in the surreal remains of a monumental alien culture. At the heart of the map: poppy-fields of death. Ramparts of a gloomy pyramid soar overhead. Strange temples await sacrifice. Play in "dev" mode. Comments appreciated.
Enjoy the map! (play in " -dev") _______________________________ Overgrown Fields Long before the war came to this area did the locales abandon there homes. Now overrun with weeds and grass the Allied and Axis forces fight to gain control of the
This is a little experimental map mixing many terrains, urban,forest,mountains, and water. But don't all maps do that, you might say. Well I mixed all those in unison. Now a tip here is to gain control of the mountain. Just unzip into your C:\Prog