concept I haven't seen in a while: Linear combat. This tall and narrow map promises some very fierce fighting. Unfortunately, since it's made for standard CoH, I can't run it, so I can't really give you an in-depth review. However, from the screenshots it's clear that, if you want to make it to the enemy's base, you'll be paying for it dearly, especially in the middle, where the water is. However, even if you get past that, you'll run into bunkers, mortar bases, pantherturms, sandbags, tank traps, and barbed wire. The object placement looks good, but I'd recommend revising the textures in the city, with more cobblestones and stuff like that and less sand. -CanadianBorg P.S. Resistance is futile, eh?[/quote] ~Pille
This file replaces the previously uploaded map "A Long Stretch" and fixes a small bug which didn't allow tanks to cross the water area in the middle of the map. [quote]Well, here's an interesting
- File Name:
- a_long_strech_2p_v1.2.zip
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- 2.19 MB
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