Made By Skullj. This map is a 6 player map or a 3v3 map. This map is for Company Of Heroes, And Company Of Heroes: Opposing Fronts. You have to make your own folder called "MP", and yes it does matter if it's called that, in this dierctor
Quenching your thirst for 4 player action, Q77 brings his map to the table! This download will keep you and three friends busy as each of you fight for control of a small European village...sounds
We have a first time file submitter to [b]CoHFiles[/b] with us today; G_I A.K.A [i]Luckylegs[/i] brings us his large, 6 player map for all to enjoy! There is a lot of action to be had in this map,
It's a return to the typical landscape for the release of Operation Hinterfall; The setting is of a European countryside complete with farm houses and large fields. Walking away from this 4 player
Although the name of this map leaves a little something to be desired, overall, it is not a bad map for a first try using the map maker; 3v3Map is, well, you guessed it, a 6 player map that is
Instructions: -Copy "6p_st hilaire2.sga" to: "C:Documents and SettingsHP_AdministratorMy DocumentsMy GamesCompany of HeroesWW2Scenarios" --OR-- "C:Documents and SettingsHP_AdministratorMy DocumentsMy GamesCompany of HeroesMaps" (if you have
Modname: Invincible Axis Author: Jarvis Contact Info: Acousticmedley@hotmail.co.uk Version: 1.0 Description: This is as simple as the Invincible Allies mod made by kirilltch. Made for Skirmish games. Made using 1.50. Features: A
xtreme80 has submitted a fun and on-your-toes map that is sure to add to your [i]Company of Heroes[/i] gaming adventure! You may recognize the name of this map, and the scenery, however, this map
For those of you that have enjoyed the Invincible Allies (v1.1) mod, developed by kirilltch, then this one will make you happy...Jarvis1 has set out to even the scales of the universe with his own
The Cittadini In Uniforme Mod also works well with version 2.301 of Company Of Heroes; You may be wondering what the purpose of this mod is, well, wonder no more...There is no [i]specific[/i]