---README--- by: Generic_Evil_Genius This is a map made using Final Sun mape editor downloadable from http://commandandconquer.filefront.com/file/Final_Sun_Map_Editor;42716#Rate It is a 6 player remake map of my favorite RA2/YR map by the same na
A skin for Windows Media Player based on Command & Conquer Gold. Converted from the WinAmp skin made by Nyerguds. Designed to match the interface of the original C&C. All scroll bars, buttons and backgrounds are from the game itself, as well as a who
A skin for Winamp based on Command & Conquer Gold. Designed to match the interface of the original C&C. All scroll bars, buttons and backgrounds are from the game itself, as well as a whole load of mouse cursors. The tank above the Equalizer and Play
A new version of the Open Source SHP Builder. Its a totally revamped SHP Builder with many new features, much better interface, and multiples files support. Support for both Red Alert 2 and Tiberian Sun mods. This version adds the Supra Load feature,
MP_UNITED KINGDOM AND IRELAND TITLE: MP_UK AND IRELAND CREATOR: LT_GUARNERE EMAIL: WW2_MAN_301@HOTMAUL.COM DESCRIPTION: This is another one of my famous realistic maps, well almost realistic, almost famous, it’s the 3rd one I’ve made so far,
Hey Kiwi’s if you’ve downloaded my map MP_Oceania well I felt silly not making New Zealand in its full size so I’ve takes the liberty of making another map with just of New Zealand itself, bigger and better! Features: · Great Southern Alps and Sp
NAME: MP_OCEANIA CREATOR: LT_GUARNERE EMAIL: WW2_MAN_301@HOTMAIL.COM ATTANTION ALL AUSSIES AND KIWI’S If you live in Australia then come on and defend your homeland by downloading this map. DESCRIPTION: Well I thought it was about time there
This is a map for Tiberian Sun Firestorm. The map has day to night transitions as the game goes further on, along with other features added to smooth gameplay. Units and structures glow slightly to make combat easier during night time battles, or usa
Here's a small preview of the OFP modification for Tiberian Sun. The video has 3 different 15 seconds movies that show the GDI unit, the Juggernaut, walking. The walk animations are smooth and go together well with the walking sounds. Overall this is