-ChangleLog- Beta 0.91 Universal - Total overhaul of armour system - Buildings are now hidden by fog of war - All units now take longer to fade back into stealth after attacking - Artillery takes extra-long to fade back into stealth Conf
So, this is what we've been waiting a full year for. Sure, there are a few things left to be added to the game, but as we mentioned on a previous Paradoxcast, it's like the Death Star in Star Wars ep.VI; from a distance it looks incomplete, but is ac
We know that the Achilles Minimod 3.0 is a little buggy... However, we have provided the source code for our mod for you to play with! Using the files provided, you can balance and edit the minimod to your hearts content. Refer to the readme file for
It has been a month and a half since we came up with the idea for this minimod. Things seemed to be going all fine and dandy, then BAM! We ran into lots of bugs and annoying glitches. Our coders tried hard to figure out where the problems were coming
This famous modification known from C&C3 Tiberium Wars brings completely new gameplay to Red Alert 3 now. It's an early beta version from December 2009.
Originaly Created By Helge129 Comes With Source Code TO INSTALL: (Vista) C:\Users\\Documents\Red Alert 3\Mods (If there is no Mod folder go as far as C:\Users\\Documents\Red Alert 3 and add a mod folder)