This alpha has only a few of what is new, The Only new side you can expect new things in is "Sith Major" He has some of his new buildings and units, most of the new sides are currently copies of older ones. BTW: The screenshot is the fuel s
Compatibiltiy: They only work in Zero Hour. They were my own mod on the original game. They may work on or funk up any additional mod you got installed. How to: These individual snippits are to be fully copied and pasted into any existing General'
Official Demo of "Tower Defense: Trinity Force v2.0" mod In Tower Defense for Command & Conquer Generals Zero Hour, your task is to stop the enemies of escaping the map. You play with one Defender army against the Attacker units (the cpu enemy) a
Generals ZH Mod Tower Defense : Trinity Force Demo V2 The demo version of »Tower Defense : Trinity Force V2« contains: * 1 Defender Army (the Superweapon Defender) * 1 Attacker Army (the normal Attacker) * only difficulty level EASY and
;------Acid Rain Storm or better known as RA2 Weather Storm with a Dr.Thrax Twist------ ;-------------------------------------------------------------- Everything done by: Lt.Zack I am not going to demand that I be given credit for this but I will
Battletech: The Capellan Solution v1.51b Patch, a total conversion mod for C&C Generals based on the Battletech universe, popular from the MechWarrior games.
Battletech: The Capellan Solution v1.50b, a total conversion mod for C&C Generals based on the Battletech universe, popular from the MechWarrior games.
This patch, patches the Generals mod: Epic Generals. This patch fixes the following: Improved LoD settings for increased performance with lower-end spec. machines Better Ai squad route finding Scorpion firepower reduced Overlord hitpoints incre