This is a 3 player skirmish map made of the unused map of the DemolitionGeneral in the Generals Challenge. each player has 1 suply dock. some tech buildings on the field to capture. the AI works fine.
A large 6 player skirmish map for Command and Conquer Generals Zero Hour. Plenty of tech buildings to capture. One center island with 6 bridges leading to it. Bunkers placed in strategic postitions at each base entrance. A garrisonable train runs the
A 2-Player Command and Conquer Generals Zero Hour skirmish map from [IRW]Popo . A tropical beach themed elongated map with a medium size urban city near the middle. This is a 1v1 map set on a desert coast line with a small town in the middle, eac
A grassy map with farmland and the farm itself located at the center of the map, the player positions are divided by rivers. 5-Player map (recommend 1v1v1v1v1). 5 tech oil derricks,1 tech reinforcement pad,5 supply docks (1 for each player),multiple
Very eye appealing and highly detailed 2-player elongated Temperate map. Features mountainous terrain, buildings to garrison, a river, and bridges. Adequate supply of money. Tech goodies available for capture. Good amount of room to build. Two versio
A 6-Player Command and Conquer Generals Zerohour skirmish map. This map is designed for 2 human players fighting back-2-back in the center against 1-4 hard armies. It will work in just about any combination you want to play but, the center teams
How well do you think your tank tactics are? Your main combat units in this map are tanks. You'll be able to build every vanilla tank (Tanks that can only be built by USA, China, & GLA armies) that exist. You won't be able to build any other combat u
This is a 1-Player mission. The gla have taken over a chinese base. Your main objective will be to recapture the chinese base from the gla. You will have collonel burton, black lotus and jarmen kell at your command. the chinese base is heavily defend
This 4-player map is a corner to corner teamwork style map. Players starting positions are next to their perspective team mates. One large entrance on each side. Each player has an oil derrick one supply dock and one small supply pile to start with.
This is the Vehicle Test Map that makes the Modified Zero Hour Worldbuilder work... open this map file first and then you can go to the Worldbuilder menu and go to "file" and select "new" (new map) in Worldbuilder and it will elliminate the crash bug