A 6-Player Skirmish match for zero hour map from Redlack. It is fairly symettrical with a red hue to the snow. The map contains a several modified weapons for the units in the game via map mod .ini file. Full Details on modifications to vehicles in
A 6-Player Skirmish match for zero hour map from Redlack. It is fairly symettrical with a blue hue to the snow. The map contains several modified weapons for the units in the game via map mod .ini file. Full Details on modifications to vehicles in
This is a map pack of nearly all the skirmish/multiplayer maps and single player missions that I have made. Extract to your Command & Conquer Generals Zero Hour Map Directory, or just take a look at the included readme files for more detailed informa
A 4-Player map for zero hour with some scripting that disables superweapons and airports. Author recommends the map be played as a 2v2 map.Boss Dozers hidden in the forests. - Fa1ali1y
A 4-Player temperate skirmish map for zero hour from Redlack. The map contains some map .ini mods installed, the following has been changed, sentry gun, regular china is granted use of a naplam strike from there command center, american humvee has a
A 5-Player skirmish enabled map from Rob for Zero Hour expansion of generals. The map is based on a moon landscape with various sized craters and a real rugged terrain. Author recommends the map be played as a 2v3 player map. All the warehouse supply
Face to Face was designed to get the action started right away. There is only one way to the opposing base, so you can focus all your funds into an attack force, instead of base defences. This is my first Zero Hour map that im submiting, ever. - M
OMAHA ASSAULT by Black_Ops6496943 NOTE: The idea for this map came from a friend of mine, Ethereal Shadows, who had the idea but isn't experienced at making maps. His original attempt can be found in the Zero Hour Maps section of www.cncgenerals
Bushehr: Operation Partisans' Challenge V.1.5 ============================================= A C & C Generals Zero Hour single player mission (tested on ZH version 1.04) by Beng, June 2006 Author & Version: Version: 1.5, June 2006, by Beng. C