This is the first public beta of MidEast Crisis 2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first big release! We hope you enjoy.
Extract the mod folder to you C:Documents and SettingsUser NameMy DocumentsCommand & Conquer 3 Tiberium Warsmods Then go to command and conquer control center, pres brouse game, go tod mods and start my mod Changes: 0.6 TRipod can shoot i
Hi guys, For all those people that hate the fact that cranes can no longer build defensive structures here's the mod for you. Changes; Basically the same as C&C3 1.9 but, Cranes can now build defenses again. (from testing on 1.9, excessively
Installing Kanesrevenge 2.0 First Create a new folder called KR_2.0_beta. Inside ''My Documents\Command & Conquer 3 Tiberium Wars\Mods'' (see picture)(included in zip file. Then use the auto installer, and set his course to My Documents\Command & Con
This mod was created by TheGunrun. Lot's of changes to the game all aimed at making gameplay fun. For instance, GDI Harvesters can acquire the rail gun upgrade, Mammoths are twice as strong, all Nod hub defenses have five defenses per hub. Juggernaut
Project Regenesis (Formerly JeepRubiMod) brings C&C:Renegade to an RTS, with small additions here and there. Eventually, all vehicles, buildings, and characters from C&C:Renegade. Project ReGenesis V 0.5 is available in the downloads section. Please