My map is set in the desert and it is nearly absolutely symmetrical. The map is divided into three parts by the two rivers, Euphrat and Tigris. One player starts in the north the other in the south of the map with of course one tiberiumfield. The mid
This is a 4 player map, created specially for the "Team Phoenix", a french clan that you can find at command-conquer.informatique-mania.com You play on an isle, who has a form of the phoenix. Two teams are placed in the bottom, the two others are pla
It has one large Green tib field between the bases on either side. In the center is the 'Chokepoint' on either side of which are meduim-sized blue Tib fields. There are also some tech buildings in the Chokepoint.
*Reflex707* This is my 6th map for CNC 3, and i hope you enjoy it. ---------------------------------------------------------- This is a 8 Player Red Zone map on the Scrins home planet, includes 6 spikes, 2 hovels, 2 emp centers and 3 silos. Thi
README Tiberium Pass (2 Player CnC3-Map) Skirmish/Multiplayer This Map is nonsymmetrical and was originally made for skirmish.should be O.k for multiplayer too. It features one large ore deposit in centre of map.Only one way to each Team. I
The motherlode-This is a detailed 4-player map with lighting set for evening. It was designed for skirmish play, with asymmetrical starting positions. It is suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod
Game: Command and Conquer 3: Tiberium Wars Map Name: Isle of War Version: 1.01 Thank you for downloading my map Installation-------------------------- To install this map, just copy the folder that came with this Readme into your Command a