This mod have: - Sniper can disable veichals and call for backup......A10 THUNDERBOLT (spydrone needed). - Comanche have small nukes on rocket pod which reload very fast about +-4 sec. - Aurora
Here\'s a map for Standard Tiberian Sun, which is not only a good map, but was also an entry in The Great Mapping Competition, which was a contest between some of the best and brightest mappers for
The Tiberian Sun Demo, while not exactly new, is still just as fun as the full version of Tiberian Sun! Within are two special missions which are not featured within the standard full version
Just by looking at the map name you can tell that there is an airfield on the map and that is correct, all 5 of them, there is a centralised airfield. By the way the computer is not neutral believe
This is the program of preference for most mappers that\'s proved itself time and time again to be one of the better mapping programs out there. Final Sun, will allow the user to easily and simply
This is the continuation of the Cabal\'s Return, and continues the campaign, although this campaign can also be stand-alone from Cabal\'s Return. . There are multiple missions for the campaign
Here\'s a well-made series of maps that picks up where the original Firestorm Campaign left off, at Cabal\'s defeat. Ths story is as follows: After the destruction of Cabal\'s core during the
Here is the popluar map, X12-03, except for Tiberian Sun: Retro this time around! Map name: TSR X12-03 Island Players: 2-8 Map size: 200 X 200 Mod required: TSR Game play: Skirmish AI
Here's another great map for standard Tiberian Sun by. This map is for 2-4 players, and has many neutral forces in the area that will be hostile to any side.