Do you hate maps which don\'t have automatic defense? Do you worry from rushing Technicans and Hotwires, while you are fighting in the first line? Then this modification is for you; your buildings\'
A very huge and beatiful map with automatic and player controlled gun emplacements. There are many bots in the base, so they can easily blow up your rushing vehicle or simply kill you during a
This is the well known Hourglass map, integrated with Orca, Apache and Chinook (transport helicopter). Don't fly too high or the basedefences take you down : )
This map is really big. It has many indoor and outdoor facilities. There are many pick-ups, and you can also have your choice at driving a buggy or humvee.
This Renegade map was originally designed by Westwood, but was never finished, and thus never made it into the game. This map is set at night in a \"Temperate Canyon\" scenario. The Nod
This is a good map with some various things, like the original Medium Tank, falling snow, more texturing, bug fixes, and some other minor issues. This is a remake of the C&C Glacier Flying map. This
This map is based upon the first 3D FPS ever made, and the first FPS I played, called System Shock. It was from 1994. I redesigned the map to fit with Renegade and have tried to keep it as true to
It brings the intended gameplay of Renegade back, with two-floored structures and tunnels connecting one base\'s structures to each other. Some of the original textures have had a makeover, and the
map set at night in a crowded Urban city. Tiberium sewage flows through the ditches and a Tiberium impact area in the city provides the GDI and Nod forces with a place to harvest raw Tiberium. Look
It brings the intended gameplay of Renegade back, with two-floored structures and tunnels connecting one base\'s structures to each other. No additional structures are present. Base defenses are not