A modification that adds a whole lot of new structures, units and superweapons! It even has three new generals. The way they implemented Naval combat is very good and balanced.
The first in a series of minor gameplay changes for Zero Hour. This one lincludes an Advanced Commanche, Advanced Marauder, Generals promotions easier to get, and Increased Building Capture speed
This is the mod for serious players who wants more balance than previously found in official patch 1.02. Furthermore, this mod strives to make the SW General more balanced and enjoyable. That\'s
This mod is just like it says it adds alot more fire power to all sides us, china, and gla. All the generals are the same but all regular armies have a heavy arsinal to work with. If you want some
While the us and china are battling the gla a new threat has risen up.The Weapons Dealer. The weapons dealer has no allies. He has the best of all sides roled into one. He has relied heavly on
This mod adds my Tomahawk General ingame, you can play as him but not against him (due to no A.I) he is only available for Skirmish games. The Tomahawk General uses new Units like the \"King\"