from this author. It would probably be best as a Top vs Bottom. The only problems I found with it are that the map is unbalanced. While all sides have access to the same amount of supplies, there are a bunch of tech buildings in the center which the bottom right spot doesn\'t have direct access to, they must cross a bridge to the bottom left player and then across another to the derricks. The top left player only has land between him and the tech buildings, not a pinch point. The AI is supported, but there isn\'t enough build room for it to be a decent enemy. Despite this balance shortcoming, it is this guy\'s first map, and I think he did an excellent job on it.
Here is a very pretty 4 player map. Apperently it is Halkeye\'s first try at making a Zero Hour map, and I think you\'ll agree he did a superb job. Mappers could learn about their graphical design
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