Jets, Tanks, infantry, special weapons, BUT WHERES THE NAVAL? Well here it is, It\'s a little delay, but better late than never! This modification is amazingly truely great, Adds all the naval
Ever not been able to decide between USA Airforce General, GLA Stealth and China Tank general? Well now you won't ever have to have this problem again as.... Super Boss is here, Super Boss
This is a UFO beta unit mod. It it very hard to get it all set up but once you get it set up the rest is easy. This requires you to tweak with your ini files and requires you to have a .big extractor
Yet another awesome mod from Brian Mckinney. This is as far the BEST mod ever for Zero:Hour and will ever be. Nothing radical, all realism. Everything works fine with this version, and now it comes
This is a good 4 player map for Zero Hour. The AI is not enabled so it makes good for a online or network battle. Has Hover Crafts enabled for all sides in this map, You will need them if you want to
This is a good 8 player map for Zero Hour. AI is fully enabled makeing it Skirmish/Online compatable. Lots of suprises and very detailed. Tech and Civilan buildings all around.
This is a good rank mod for Zero hour. Adds 7 new ranks and many new upgrades and addons. Read the readme for more info on how to use and info on the new addons and upgrades.
FInely the Full Art Of Defence V8 is in. Many new changes made with a few addons. It is 7 player and AI is fully enabled. Note that you must read the readme on instructions on how to get the AI to
This is a good 4 player map for Zero Hour. The AI is enabled so it makes good for a online or skrmish battle. Lots of detail and creativity and easy to defend.
This is a good 2 player map for Zero Hour. The AI is enabled so it makes good for a online or skrimish battle. Very detailed and lots of tech and civ. buildings spread around.