The latest mod released by SWR Prodcutions. Rise of the Reds unleashes new content for ROTR 1.5 to set up the foundation of what the game will be like for the last version Rise of the Reds
It just a Ultra USA and China Mod, so Don`t pick GLA trust me. In my opinion its very lame and I am the who made it! but the only way to find out if its any good to you is to DL and install
This is a singple player mission for Zero Hour 1.04, made mainly to test a map.ini that enables you to get money from POWs using a POW truck. You can build a POW truck from your prison. It can be
This is a Stealth General vs USA mission. You don't have much money so you have to capture prisoners for ransom. Use your prison to build POW trucks. The POW trucks are affected by these
This is a remake of the original CNC Generals map "fortress avalanche" with six slots instead of eight and less money. It has a much better look than the ZeroHour version and isnt as gigantic. I made
The map all AoD fans have been waiting for! An Art of Defense version of Iraqhistan. This map contains a lot of scripting :D, three difficulties, cool sounds, an intro, three outros depending on how
This is a medium-sized 4-player (multiplayer and/or skirmish) map for Generals Zero Hour. It is based on the typical 4-player maps found in the game so there's nothing too special about it. Other
This is a 6-player (multiplayer and/or skirmish) map for Generals Zero Hour. The player starting positions are geared towards 3 vs 3 matches but other player combinations are feasible. Players
NProject Mod first official release. This mod fix almost all bugs in Zero Hour, improves AI and effects, retoned balances, add new stuffs for all factions and subfactions, new features, and also
Destructive Forces is a mod for C&C Generals: Zero Hour, that has been primarily made to give players an exciting multiplayer game experience. However, it does of course also come with [i]skirmish