This is a good tactical, 3-player map for Zero Hour. Each base is separated by a few rivers, with 1 large island in the upper left cornor of the map. This map is suggested for use in air and ground
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a ocean, with 2 large bridges going across the middle of the map. This map is suggested for use in air and ground
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a river, with 2 large bridges going across the middle of the map and oceans left and right on the map. This map is
This is a good tactical, 2-player map for Zero Hour. Each base is separated by a river, hills and 4 very large bridges. Each base is up on a very large platform with 2 entry’s, there is also a ton of
This is a good tactical, 4-player map for Zero Hour. Each base is separated by a ocean, hills and 2 very large bridges and 2 smaller bridges. Each base is behind huge mountians with 4 entry’s, there
A nice map with trains that'll take you to tech buildings! This is an updated version with AI enabled thanks to Silent_Killer1. Watch out for those tactical nukes in the corners!
Here's another interesting replay. This one is a free for all involving JohnWE, Mr. Funsocks, Stack111, and myself (guyver3212). This one is kind of long but still interesting. Mr. Funsocks was
Here\'s an interesting game that I observed last night. It\'s JohnWE as the GLA Toxin General and Mr. Funsocks as the China Tank General. In the beginning it looked as though Mr. Funsocks was going
This mini-mod makes it so the Generals Powers count down a heck of a lot faster, for more destruction! Requires Zero Hour Mod Manager. To install, simply unzip the file anywhere, and double